AUDIO FILE FORMATS wav files at 44.1 kHz / 16 bit. If there is an error on importing your audio file, it’s probably not at this sample rate and bit depth. SOUND CLASSES Are the way in which you define how UDK is going to handle your sound cues – what sounds take priority over […]
Tag: game
UDK Audio Implementation I – some considerations and tips to make it work
As previously announced, I’m very happy to start this series of posts about audio implementation on UDK. At my master’s program I had to make a game (prototype), and since I had to deal with everything concerning the audio part, I learned quite a few interesting and fun things. here, I write strictly as a […]